Busy month at the moment... Here's a link to the opening essay I've written, The Implicate Game, to accompany the excellent travelling exhibition Game/Play in the UK. There's also an strong list of keynote texts, one from a recent correspondant of mine, Andy Polaine, from which I'm delighted to quote:
Perhaps the real exhibition space for videogames is the lounge room or arcade, not the gallery. When we extract games from this environment we risk viewing them as anthropological specimens examined under glass in the museum. Games and play do not require the playfulness to be sucked out of them to make them ‘serious art’ nor does art need to be serious to say something important about the human condition. Games should not need to apologise for being games, nor play for seemingly having no purpose.
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