We know that movies are already deeply in a phase where nothing on the screen that seems like a photograph of the real can be presumed to be so. But MIT's Tech Reviewblog makes the interesting point that we may be exercising some fastidiousness about how much we can simulate real humans on computer games and movie screens:
Depending on whom you ask, researchers have already done 80 to 99 percent of the work necessary to make CG humans indistinguishable from real ones. Only that last bit remains. So what are we afraid of? That they’ll never get there—or that they will?
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