So how does everyone get to play in a players' society? Partly by there being a richer sense of purposive and creative activity in a particular culture, nation or region (what the book is largely about). But also because we find ways to materially support and sustain this ludic civilisation. I've been interested in basic or social income for a while, as one of the 'grounds of play' - supporting a range of value-creating and -adding activities in a society, as well as the purely economic.
I've just come across Van Parijis's parable of "Crazy and Lazy on their island". Their deal is this: Crazy works like fury and lives in commodity luxury; Lazy lives diffusely and convivially, but in materially minimal conditions. The point being:
If one recognizes that all human action, except for criminal activity, makes a positive contribution to our society and our culture, the idea that someone is a parasite simply because they do not participate in the economy disappears.But from the Calvinist perspective of the work ethic, the devil always makes work for apparently idle hands...
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