Real-time human experience about to change - a digital layer across our perceptions
Max Weber disenchantment of the world - this is a reenchantment.
But under whose spell?
See the Keiichi Matsude video, Hyperreality (On Vimeo). A simulation of 5 mins in life of a precarious worker in Medellin, Colombia - but from the point of view of her smart glasses.
An image both oppressive - everything flashes with adverts, health and performance indicators, dancing commercial logos - but also, frankly, hallucinatory - something a shaman might experiences under the influence
The challenge here for people in government is respecting the perceptual integrity of the user-citizen - how to manifest yourselves in people's perceptual fields?
The challenge here for commercial operators - how do you curate a pleasing, useful, comforting digital layer, as comfortable as Apple?
At FutureFest this year - we had the first ever Cybathlon - one of the sports was Brain-Computer Interfaces - severely disabled and immobile players who could move virtual or robotic avatars with thought (last year we had Neurosis - the world's first ever neuro-driven thrill-ride)
There is a post-egoic tendency, a transpersonal tendency, in digital culture - due to its webbedness, its network nature - and I think Zuckerberg is entirely correct in presuming that a techno-telepathy is the ultimate next platform or medium.
Technotelepathy is a horrible word - empathy seems too familiar - let me suggest a new word:
Harari: very strong claim of humanism is that we realise our inner natures - we dig deep down & express who we are. Human-centred digital design. But what if we are able to choose, select & edit those desires?
Calls to action to prepare for your possible future?
- Come to me and I'll send you a reading Twitter & blog list!
- Stay with two areas of practice -
- Mind/brain science
- & experimental/contemporary techno-art practice - much forging of future lifestyle/habits/behaviours going on there (for example, my curation of FutureFest)